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Splendor: Cities of Splendor box art

Expansion for Splendor

Splendor: Cities of Splendor

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Published
2017
Reach
Well known (via base game)
Players
2–4
Play time
30 min
Weight
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0

How it plays

No rules summary yet for this game.

Main mechanics

  • Drafting
  • Set collection
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Cities of Splendor is a quartet of expansions for use with the Splendor base game. Each expansion is added to the basic game and they should be played separately. The Cities replaces the noble tiles with 3 different city tiles (randomly taken from a pool of 14). The city tiles are objectives (in prestige points and/or development cards) and you need to fulfill one of them in order to win. The Trading Posts are special bonuses you earn by acquiring an array of development cards: more prestige points from the 1st noble tile you receive, an extra gem of a different colour when you choose the Take 2 gem tokens of the same color action, and so on. The Orient adds three decks of cards (one for each level of development cards). They are added on the right side of the regular cards and you place two of them face-up on the table for each level. The new cards have special powers (like double bonus cards or joker cards which take the color of one of the developments you already own). The Strongholds expansion gives each player three towers (strongholds). When you acquire a new card, you must put a stronghold on an face-up card on the table. You're now the only player able to purchase/reserve it. You may also move one of your strongholds from one card to another one or remove another player's stronghold. When your three strongholds are on the same card, you can buy it after your regular action, allowing you to make two acquisitions in the same turn or buying that card after taking your tokens!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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