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The Taverns of Tiefenthal: Open Doors box art

Expansion for The Taverns of Tiefenthal

The Taverns of Tiefenthal: Open Doors

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Published
2021
Reach
Well known (via base game)
Players
2–4
Play time
60 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Deck / bag building
  • Dice rolling
  • Drafting
  • Worker placement
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Dice rolling: Dice create swing and force you to adapt.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Worker placement: You claim limited action spots before anyone else does.
Full publisher description

The Taverns of Tiefenthal: Open Doors consists of four modules for use with the base game, with players now having the option to add a wine cellar or a guest room to their tavern. The innkeepers give players individual skills that might influence their strategy in the game, and the mayor will reward players when you help him to develop his town into a tourist center.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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