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Faraway: Under Starry Skies box art

Expansion for Faraway

Faraway: Under Starry Skies

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Published
2026
Reach
Known (via base game)
Players
2–6
Play time
15–30 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Auction & bidding
  • Hand management
  • Drafting
  • Set collection
  • Action programming
  • Auction & bidding: Value is set by what players are willing to pay.
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Meteorite season is now for Alula, and with it come meteor showers. This festive time attracts plenty of colorful visitors and excited pilgrims. Legends say these meteors change the physics of the continent in strange ways The 15 new Meteor cards are just shuffled with Region cards from the base game (and possibly from the first expansion). They don't have an effect during the game, but can dramatically change the scoring phase: All Meteor cards in front of you stay face up for scoring (just like Sanctuaries), as well as all your Region cards which share a last digit with them. They will all be taken into account when scoring each of your Region cards. Meteor cards also feature new scoring requirements, like acquiring 4 cards of the same biome, or throwing away one of your Sanctuary cards. description from the publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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