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Expansion for Commands & Colors: Ancients
Commands & Colors: Ancients Expansion Pack #2 – Rome vs the Barbarians
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- Published
- 2007
- Reach
- Known (via base game)
- Players
- 2–2
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Ancient
- Expansion for Base-game
- Wargame
How it plays
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Main mechanics
- Legacy & campaign
- Direct conflict
- Dice rolling
- Hand management
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Dice rolling: Dice create swing and force you to adapt.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Imperial Rome and The Barbarians is the second expansion to Commands & Colors: Ancients . In this second expansion you will find historical battles that focus on Rome and the early Gallic invasion, invasion of the Northmen, the Servile War (Spartacus), Caesar's conquest of Gaul, the Roman Civil Wars and much more. Showcased in the second expansion, are over 20 scenarios that range from 390 BC (Allia River) to 9 AD (Teutoburger Wald), and all the blocks and labels you need to field the Roman and Barbarian forces to fight out these battles. By now, you know we can do this, because Commands & Colors: Ancients by design is a unique historical game system that allows players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour. Imperial Rome and The Barbarians will feature at least one new unit type as well as several specialty units and leaders (Briton Chariots, Legionaries using the pilum, and Caesar, for example). Each of these operates within the confines of the original system rules, with only slight modifications to reflect their historical abilities and importance. So, rules-wise, if you've played Commands Colors: Ancients, you'll have no trouble at all learning the few special rules for these new types of units. The battle dice resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history. Expands: Commands Colors: Ancients
How this expansion changes the base game
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