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Warfighter: The WWII Tactical Combat Card Game box art

Base game

Warfighter: The WWII Tactical Combat Card Game

Kritiku rating

Not rated

Published
2016
Reach
Niche
Players
1–6
Play time
30–90 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Legacy & campaign
  • Direct conflict
  • Co-operative
  • Dice rolling
  • Hand management
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Warfighter is a card game for 1 to 6 players. You play cooperatively with your friends against the system to complete World War II squad-level combat missions. The core game and 4 expansions provides you with all the cards you need to play as, or against, the Americans, British, or Germans in post D-Day Europe. This includes the soldiers, weapons, equipment, and tactics used by each of those nations. Everything you need to create your own unique squad of soldiers! At the start of each mission, you each select one or more Player Soldiers, equip them with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through hostile territory and engage enemy soldiers, as you attempt to reach and complete your mission objective. Every mission is a stand-alone game. You build your Soldiers, select your Gear, and then run your mission. Within 30 to 60 minutes you will have succeeded or failed. Warfighter uses a new combat system that takes into account the fire mode you select for your weapon, range to the target, running out of ammo, suppression fire, and cover - all in the same dice roll! This system creates an incredibly deep narrative with every attack. As you eliminate soldiers, you gain experience to Upgun your Action cards, play Support cards, and activate special Skills. There are 3 levels of Soldiers in Warfighter : Player Soldiers, Non-Player Soldiers, and Squad Soldiers.

Criterion breakdown

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Complexity

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Luck vs Skill

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Player Interaction

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Table Experience

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