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Cyclades: Hades box art

Expansion for Cyclades

Cyclades: Hades

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Published
2011
Reach
Known (via base game)
Players
2–5
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Auction & bidding
  • Dice rolling
  • Drafting
  • Area control: Presence on the map decides who scores.
  • Auction & bidding: Value is set by what players are willing to pay.
  • Dice rolling: Dice create swing and force you to adapt.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Cyclades: Hades , an expansion for Cathala and Maublanc's Cyclades , consists of four modules that can be used individually or combined in various ways. In the Cyclades base game, players fight for domination over archipelagos in ancient Greece. They make offerings to gods to secure their favors and summon mythological creatures. The Hades expansion allows players to add Hades (no surprise there) to other gods present in the base game: Zeus, Ares, Athena, Poseidon and Apollo. Players will be able to build a Necropolis and summon undead armies when they gain favors of Hades.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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