/pic8978903.jpg)
Base game
Wroth
Kritiku rating
Not rated—
- Published
- 2025
- Reach
- Niche
- Players
- 1–4
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Fantasy
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Worker placement
- Drafting
- Area control
- Co-operative
- Dice rolling
- Worker placement: You claim limited action spots before anyone else does.
- Drafting: You pick from a shared pool and pass the rest along.
- Area control: Presence on the map decides who scores.
- Co-operative: Everyone wins or loses together against the game.
Full publisher description
Wroth is an area control board game that can be played competitively, cooperatively, or solo. Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition - all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction s elite troops and powerful once-per-game abilities. Each faction has asymmetric abilities so what works for one won't necessarily work for another. The game ends after a round when one faction reaches 30 victory points or completes a scenario-based mission, depending on the game mode. Wroth can be taught in 10-15 minutes, and is playable in roughly an hour. description from the publisher
Criterion breakdown
No ratings yet — be the first to shape this game's profile.
- Kritiku average
- Criterion
- Kritiku
- Complexity
- —
- Depth
- —
- Luck vs Skill
- —
- Player Interaction
- —
- Table Experience
- —
- Production
- —
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet
Not rated yet