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Wayfarers of the South Tigris: Tides of Trade box art

Expansion for Wayfarers of the South Tigris

Wayfarers of the South Tigris: Tides of Trade

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Published
2025
Reach
Known (via base game)
Players
1–4
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Drafting
  • Set collection
  • Tile laying
  • Worker placement
  • Area control: Presence on the map decides who scores.
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

In Wayfarers of the South Tigris: Tides of Trade , new opportunities for commerce have opened up beyond Mesopotamia. We must document new lands, establish trading posts, and oversee a greater increase in advanced technologies for the work ahead. Tides of Trade gives players the means to upgrade their workers, recruit traders, and compete for influence over the new red guild. The expansion also includes a flurry of additional cards for each draw pile. Main features of the expansion: A board to upgrade your workers in a similar way to upgrading dice Adds a 4th (Red) minaret, and therefore a new area control spot and a new way to spend influence Trader Tiles and new Overseer Townsfolk which bring powerful new actions into the game New cards for each of the various decks -description from designer

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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