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Fjords box art

Base game

Fjords

Kritiku rating

Not rated

Published
2005
Reach
Niche
Players
1–2
Play time
30 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Area control
  • Spatial puzzle
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Spatial puzzle: Fitting shapes together efficiently is the challenge.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Between the 8th and 11th centuries, the Vikings had the world holding their breath. Always on the lookout for new land, they aren't above fighting their own countrymen. In this game, two clan leaders fight each other, using the right tactics, for a fruitful plot of land along Norway's coast. They quickly build up villages at strategic locations and fight with anything they can to ensure the larger portion of the region for their clan. Fjords: the tactical battle for the best land! The above is the description of the game from Hans im Gl ck. The game is played in two phases: the first phase, placing tiles and farms, mixes luck and skill; the second phase, claiming fields, has a Go-like enclosure dynamic that is all skill.

Criterion breakdown

ComplexityDepthSkillInteractionTable ExpProduction

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Criterion
Kritiku
Complexity

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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Production

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