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T.I.M.E Stories: A Prophecy of Dragons box art

Expansion for T.I.M.E Stories

T.I.M.E Stories: A Prophecy of Dragons

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Published
2016
Reach
Known (via base game)
Players
2–4
Play time
90–180 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

7553 AT (Alternative Timeline): Forget all you know about the Middle Ages, and explore a new reality in which magic changes everything. T.I.M.E Stories: A Prophecy of Dragons is the second official expansion for T.I.M.E Stories .

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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