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T.I.M.E Stories: The Marcy Case box art

Expansion for T.I.M.E Stories

T.I.M.E Stories: The Marcy Case

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Published
2015
Reach
Known (via base game)
Players
2–4
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

The Marcy Case is the next scenario for T.I.M.E Stories . It is the first official expansion for T.I.M.E Stories . Journey back to 1992 to join forces with fellow T.I.M.E. agents in search of a missing girl in the seemingly peaceful town of Rhineland, Wisconsin. A mysterious plague is sweeping through Rhineland. The secret of the cure may lie with a missing girl. Find her and save the future. The overarching structure and premise of this standalone game remains the same: the players work for a time travel agency and go back in time on missions. Each player is sent back into the past and they must work together to figure out what s happening and complete the mission. Each scenario contains a new world, new characters, new rules, and new surprises. Each run into the past has a time limit (and costs the Agency a fortune). If you fail to complete your objectives, you will return to the start of the timeline for another attempt.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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