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Imperial Settlers: Why Can't We Be Friends box art

Expansion for Imperial Settlers

Imperial Settlers: Why Can't We Be Friends

Expansion impact

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Published
2014
Players
1–4
Play time
45–90 min
Reach
Known (via base game)
Evaluations
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Drafting
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Imperial Settlers: Why Can't We Be Friends , the first Empire Pack for Imperial Settlers , includes new common cards for the central deck, new cards for each of the base game's four factions, and two new cards for use in the solo game with some factions. One new effect on the cards is open production , an ability that allows an opponent to visit your building for the resource produced there while giving you the worker who made that trek. Hope you can put him to use once again!

What this expansion brings

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