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Small World: A Spider's Web box art

Expansion for Small World

Small World: A Spider's Web

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Published
2014
Reach
Known (via base game)
Players
2–5
Play time
80 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Dice rolling
  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Small World: A Spider's Web is a mini-expansion for Small World that contains three Races (Ice Witches, Skags and Slingmen) and three Special Powers (Copycat, Lava and Soul-Touch). This expansion comes complete with a plastic storage tray designed to store all the badges and tokens from A Spider s Web, plus it includes room for all the additional recent Small World expansions. It also includes leader tokens for the 3 new Races. A Spider s Web features entries from Andrew Capel, Alex and Bill Gurski, and Randy Pitchford, Spiderine backers from the Small World 2 Kickstarter campaign.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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