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Expansion for Small World
Small World: Power Pack 1
Kritiku rating
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- Published
- 2017
- Reach
- Known (via base game)
- Players
- 2–5
- Play time
- 40–80 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Fantasy
- Fighting
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Dice rolling
- Area control: Presence on the map decides who scores.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
Will you choose the fearless Lava Barbarians or the glorious Catapult Ice Witches for your next conquest? Small World: Power Pack 1 includes all eight races and eight special powers from the Be Not Afraid... and A Spider's Web expansions for Small World , along with a tray to store all the tokens. description from the publisher
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
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