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Expansion for Small World
Small World: Realms
Expansion impact
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Fit with your taste
- Published
- 2012
- Players
- 2–6
- Play time
- 40–80 min
- Reach
- Known (via base game)
- Evaluations
- 0
Themes:
CivilizationFantasyFighting
How it plays
No rules summary yet for this game.
Main mechanics explained
- Area control: Presence on the map decides who scores.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
Game description from the publisher: Small World Realms includes scores of puzzle-like geomorphic Terrain regions that are assembled into variously sized and shaped board maps. Map designs are based on any of the 12 preset Scenarios created by the game's designer, Philippe Keyaerts. Players can also create their own maps and scenarios using the components included. Small World Realms can be used with either of the series' base games: Small World or Small World Underground . To accomplish this, the tiles are two-sided with one side for the base game and the other for the underground version.
What this expansion brings
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