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Destinies: Sea of Sand box art

Expansion for Destinies

Destinies: Sea of Sand

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Published
2021
Reach
Known (via base game)
Players
1–3
Play time
90–150 min
Weight
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Ratings
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How it plays

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Main mechanics

  • Dice rolling
  • Tile laying
  • Dice rolling: Dice create swing and force you to adapt.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Embark on an epic journey to reach the sands of Mahdia, a pirate fortress on the shores of North Africa! Is your army strong enough to break through its walls? Or will the African heat, merciless pirate raiders, and the Ifrit, a creature of Arabic legend, see your dreams of glory sinking into the sea of sand forever? The Destinies: Sea of Sand expansion comes with three scenarios that form a campaign that should be played in the suggested order. We recommend playing the whole campaign with the same group of players, but this is not mandatory. Scenarios are linked together, and each unveils the next steps of a bigger plot, but each scenario is a separate story, and knowing previous scenarios should not give a player any unfair advantage. Sea of Sand also adds new dungeon and maze mechanisms, alongside the use of sub-maps to represent the vast distances of the Saharan desert and the locations players will visit.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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  • Base game