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Merchants & Marauders: Seas of Glory box art

Expansion for Merchants & Marauders

Merchants & Marauders: Seas of Glory

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Published
2015
Reach
Known (via base game)
Players
2–4
Play time
180 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Route building
  • Dice rolling: Dice create swing and force you to adapt.
  • Route building: You connect points on a map and defend the connection.
Full publisher description

Seas of Glory plunges you back into Merchants Marauders where you can live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. This hefty expansion offers a modular experience with eleven new challenges you can mix and match to constantly renew your search for glory at sea. With many new mechanisms such as changing winds, smuggling, and crew satisfaction as well as five variants, Merchants Marauders will never be the same. Will your captain still gain eternal glory and immense wealth or will he find his wet grave under the stormy surface of the Caribbean Sea? Only time will tell...

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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