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Bärenpark: The Bad News Bears box art

Expansion for Bärenpark

Bärenpark: The Bad News Bears

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Published
2019
Reach
Known (via base game)
Players
2–4
Play time
30–45 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Drafting
  • Set collection
  • Tile laying
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

B renpark: The Bad News Bears contains three separate modules that can be used individually or together with the B renpark base game. One module contains a set of new goals that can be shuffled together with those in the base game. A second module allows you to add grizzly bears to your bear park, with the grizzly bear tiles occupying seven squares in a park section. That's quite a lot, isn't it? Well, to give your park room to grow, you now must add a fifth park section and fill it in order to complete the game. This expansion contains four new park sections, each with an exit gate so that visitors won't be stuck inside your park forever. A third module contains skinny monorail tiles that start with a value of ten points and decrease in value as you add them to your bear parks. How does one add a monorail? First you need to place tiles in your park that each contain space for a pillar, and you need to place them at the proper distance. Once you have two pillars in place, you take the topmost monorail tile, then balance it on the pillars. Now everyone can scoot around your park looking down at the bears!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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