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Expansion for Pagan: Fate of Roanoke
Pagan: Beyond the Palisades
Expansion impact
—
Fit with your taste
- Published
- 2022
- Players
- 2–2
- Play time
- 45–75 min
- Reach
- Known (via base game)
- Evaluations
- 0
How it plays
No rules summary yet for this game.
Main mechanics explained
- Area control: Presence on the map decides who scores.
- Deduction: You piece together hidden information from clues.
- Hand management: Timing which card to spend is the core puzzle.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
Pagan: Beyond the Palisades is the first expansion for Pagan: Fate of Roanoke. Pagan is an asymmetrical card game for two players taking on the roles of Witch or Witch hunter. The Witch tries to carry out a ritual of renaturation before being exposed and eliminated by the Witch hunter. Nine villagers are under suspicion and only the Witch player knows who the real Witch is. Each turn, the players use their action pawns on active villagers to draw cards, play cards, gain influence and manage the Gloom. Moreover, the Witch can brew powerful potions, improve their familiar and cast enchantments and charms, while the Witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers. Beyond the Palisades introduces two new mechanics to Pagan: Gloom and Cleanse. Gloom is a new resource that benefits the Witch player as long as it is in play. It symbolizes the Witch's symbiotic relationship with the lands. Gloom enters the game through the play of Gloom-cards and can be reduced or increased during a game. Some cards can even break the natural limits of the Gloom on the cards. With sufficient effort and focus, it is possible to cleanse the Gloom encroaching on the village. Cleansing a card is done by removing every last bit of Gloom. Once a card is cleansed it is discarded.
What this expansion brings
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