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Flash Point: Fire Rescue – Dangerous Waters box art

Expansion for Flash Point: Fire Rescue

Flash Point: Fire Rescue – Dangerous Waters

Expansion impact

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Published
2013
Players
2–6
Play time
45 min
Reach
Known (via base game)
Evaluations
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Flash Point: Fire Rescue - Dangerous Waters takes the firefighting experience to and below the seas. This expansion for Flash Point: Fire Rescue includes two double-sided half boards (similar to those in the 2nd Story expansion) that represent a ship on one side and a part of a submarine on the other. The interior of the ship features an engine room, cabins and heat-conducting steel walls on a 6x8 game board, while the submarine is an elongated 3x16 game board that features victims who can't just leap out of a window to safety and who might be in danger even within the sick bay.

What this expansion brings

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