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Base game
Felicity: The Cat in the Sack
Kritiku rating
Not rated—
- Published
- 2007
- Reach
- Niche
- Players
- 3–5
- Play time
- 20 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Animals
- Bluffing
- Card Game
How it plays
No rules summary yet for this game.
Main mechanics
- Auction & bidding
- Hidden roles & bluffing
- Auction & bidding: Value is set by what players are willing to pay.
- Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description
Cats have very different personalities: Some adorable and sweet, and some...not so much... The object of the game is to acquire the best cats. Sometimes, you'll use a dog to chase away unwanted cats, but too many dogs are bad as they will just chase each other! With their mice, players attempt to grab the famous Felicity: The Cat In The Sack . In the sack, there are both good and bad cats. Each player can also put a dog or rabbit into the sack instead of a cat, allowing players to bluff one another. At the end of the game, all good cats and mice count as positive points, but bad cats count against you! This is a clever auction game with many interesting decisions.
Criterion breakdown
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- Complexity
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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