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Black Rose Wars: Hidden Thorns box art

Expansion for Black Rose Wars

Black Rose Wars: Hidden Thorns

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Published
2019
Reach
Known (via base game)
Players
2–6
Play time
90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Action programming
  • Area control
  • Legacy & campaign
  • Direct conflict
  • Deck / bag building
  • Hand management
  • Action programming: You commit to moves in advance and watch them play out.
  • Area control: Presence on the map decides who scores.
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
Full publisher description

Marco and Geneve, two new mages, make their debut in Hidden Thorns, vastly increasing the choice of characters in the game. Marco, of Molisan origins, is specialized in the School of Illusion, while Geneve, from Paris, masters the spells of the School of Conspiracy. The new mages are represented by two beautiful miniatures, and the box contains all the game components needed to play them. With Hidden Thorns, you can expand the battles fought within the Black Rose Lodge. Increase the maximum number of players in a Black Rose Wars game to six, or extend your choice of characters with these new mages.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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