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Base game
Codex: Card-Time Strategy – Core Set
Replay index
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Match with your taste
- Published
- 2016
- Players
- 2–5
- Play time
- 45 min
- Reach
- Niche
- Evaluations
- 0
- Weight pending
- Luck pending
Themes:
Card GameFantasyFightingVideo Game Theme
Mechanics:
Deck / bag buildingHand management
How it plays
No rules summary yet for this game.
Main mechanics explained
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Codex: Card-Time Strategy is a customizable, non-collectable card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.
What players say
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