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Expansion for Charterstone
Charterstone: Recharge Pack
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- Published
- 2017
- Reach
- Known (via base game)
- Players
- 1–6
- Play time
- 45–75 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- City Building
- Economic
- Medieval
How it plays
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Main mechanics
- Hand management
- Legacy & campaign
- Drafting
- Worker placement
- Hand management: Timing which card to spend is the core puzzle.
- Legacy & campaign: The game changes permanently between sessions.
- Drafting: You pick from a shared pool and pass the rest along.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
The Charterstone Recharge Pack contains the components for a second campaign of Charterstone . It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign. It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources, meeples, and metal coins. description from the publisher
How this expansion changes the base game
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