Back to Games
Sentinels of the Multiverse: Omnitron IV Environment box art

Expansion for Sentinels of the Multiverse

Sentinels of the Multiverse: Omnitron IV Environment

Kritiku rating

Not rated

How good an addition this is to Sentinels of the Multiverse

Your rating

Sign in to rate this expansion

Published
2015
Reach
Known (via base game)
Players
2–5
Play time
45 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Hand management
  • Co-operative: Everyone wins or loses together against the game.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

After the cosmically imbued Omnitron was destroyed by the heroes of earth, many thought the last had been seen of the destructive artificial intelligence. Baron Blade merely saw potential. He worked through many channels to recover parts of the Omnitron frame, and rebuilt and reactivated them as his own personal Omni-Blade! However, after the Vengeful Five's defeat, there was enough sentience left in the Omni-Blade that it knew to hide. It slowly accumlated parts and resources, but it had lost much of its intelligence. It struggled to reach its former power, but it was missing too much of itself. Instead, it formed a massive construction assemblary. There, it pumped out drones and devices, hoping to match in numbers what it once had in power. Many seeking power have attempted to harness the automatically generated troops and resources created by the fourth incarnation of Omnitron. Heroes have faced more than one villain in the self-aware factory, each attempting to join forces with the robot, or even to subjugate its programming. If any were to succeed, the results would be disastrous... --- Omnitron IV is a mini-expansion Environment Deck of 15 cards that adds a new place for the Heroes of Sentinels of the Multiverse to battle the Villains in.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.