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Base game
Qin
Kritiku rating
Not rated—
- Published
- 2012
- Reach
- Niche
- Players
- 2–4
- Play time
- 30 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Abstract Strategy
- Ancient
- Territory Building
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Hand management
- Tile laying
- Area control: Presence on the map decides who scores.
- Hand management: Timing which card to spend is the core puzzle.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
In Qin players colonize the Chinese hinterland, seize territories, and expand their influence by placing tiles and pagodas. A move is simple: You choose one out of three tiles from your hand, place it onto the grid of the board, then draw a new tile. Each tile shows two landscapes. If you create a territory that consists of at least two spaces of the same landscape, you seize it. You can also expand your territories, take over territories from other players, and connect your territories to villages on the board. All of this enables you to place pagodas. The player who is first to get all his pagodas on the board wins.
Criterion breakdown
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- Kritiku average
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- Kritiku
- Complexity
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- Depth
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- Luck vs Skill
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- Player Interaction
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- Table Experience
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- Production
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