/pic6955799.jpg)
Expansion for Madeira
Madeira: The Ambassadors
Kritiku rating
Not rated—
How good an addition this is to Madeira
Your rating
—
Sign in to rate this expansion
- Published
- 2014
- Reach
- Known (via base game)
- Players
- 2–4
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- City Building
- Civilization
- Dice
How it plays
No rules summary yet for this game.
Main mechanics
- Dice rolling
- Worker placement
- Dice rolling: Dice create swing and force you to adapt.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
As the economy of Madeira flourishes, the guilds are expanding and sending ambassadors to distant countries to strengthen their influence. Madeira: The Ambassadors enriches the game with four new guild favors that are all related to the colonies, bringing new strategies to interacting with them.
How this expansion changes the base game
ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.