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Axis & Allies: 1942 box art

Base game

Axis & Allies: 1942

Kritiku rating

Not rated

Published
2009
Reach
Niche
Players
2–5
Play time
240 min
Weight
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How it plays

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Main mechanics

  • Area control
  • Dice rolling
  • Engine building
  • Area control: Presence on the map decides who scores.
  • Dice rolling: Dice create swing and force you to adapt.
  • Engine building: Small early moves compound into a machine that does the work later.
Full publisher description

Game description from the publisher: It's Spring 1942, and the world is at war. Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 2 5 players, Axis Allies: 1942 takes place at the historical high-water mark of Axis expansion. Controlling one of the Axis or Allied powers, players command both their country's military forces and its war-time economy, with the chance to plan attacks, marshal forces into embattled territories, and resolve conflicts. Victory will go to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world. Change the course of history in a few short hours! The second edition of Axis Allies: 1942 features an expanded game board (40 x26 ), a change to the unit set-up, five new sculpts (UK artillery, submarine destroyer units; German artillery; a Russian submarine; and antiaircraft artillery), and a few rules changes, e.g., AA-Guns have been replaced by AAA Guns, ICs have integrated air defense against strategic bombing raids, and Honolulu is now a victory city.

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