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Zombicide: Green Horde – North the Halfling box art

Expansion for Zombicide: Green Horde

Zombicide: Green Horde – North the Halfling

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Published
2018
Reach
Niche (via base game)
Players
1–6
Play time
60 min
Weight
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How it plays

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Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

1 North the Halfling Exclusive Survivor figure and ID card. Don't hide from curiosity! Throw open the door! ...Well, unless you hear zombies behind it. Background: North's true name is somewhat unpronounceable by humans, so he shortened it for his friends' benefit. As he was born with an unerring sense of direction (even on the darkest nights or beneath thick clouds), the moniker fits perfectly. If there's a beating heart to their ragtag group, it's North. His song and stories keep them going, no matter the odds. North wanted nothing more than to journey the world, see new sights, and meet everyone he could find. The zombie menace has not deterred his ambitions. Skills: Blue +1 free Search Action Yellow +1 Action Orange +1 die: Combat, Slippery Red +1 free Move Action, Lucky Body slot - This slot may hold a Torch instead

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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