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A Game of Thrones: A Clash of Kings Expansion box art

Expansion for A Game of Thrones

A Game of Thrones: A Clash of Kings Expansion

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Published
2004
Reach
Niche (via base game)
Players
3–6
Play time
120–180 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Auction & bidding
  • Legacy & campaign
  • Direct conflict
  • Action programming
  • Auction & bidding: Value is set by what players are willing to pay.
  • Legacy & campaign: The game changes permanently between sessions.
  • Direct conflict: Players attack each other head-on.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

Publisher s description: Fantasy Flight is ready to deliver A Clash of Kings , the first expansion to A Game of Thrones: The Board Game ! This new expansion and will include rules and components for the following: The new House Martell (for playing the game with 6 players; includes new cards, tokens, and a large gameboard overlay. An alternative higher-powered set of House Cards for all six Houses. Rules and components for managing the ports of Westeros, New wooden tokens for the powerful but vulnerable Siege Engines. Wooden Fortification tokens. Special order tokens for every house. A Clash of Kings will require the main A Game of Thrones Board Game to play.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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