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Kingdom Builder: Marshlands box art

Expansion for Kingdom Builder

Kingdom Builder: Marshlands

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Published
2016
Reach
Niche (via base game)
Players
2–5
Play time
45 min
Weight
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How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Tile laying
  • Area control: Presence on the map decides who scores.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

Kingdom Builder: Marshlands , is the third boxed expansion for Kingdom Builder designed by Donald X. Vaccarino. There are 24 location tiles with 8 new abilities and 12 summary cards for the edges of the board. There are 4 new board quadrants with the Marshes land type on them. Castles have been replaced with Forts adding a different scoring possibility. To go along with this new land type, 5 Marsh terrain cards are added to the terrain deck. What makes the Marshlands expansion unique are the bonus abilities. For they include new abilities, a bonus ability is unlocked if you manage to collect that ability twice. For example, if you have collected the Rider ability, you may move one of your pieces into an adjacent land hex. If you collect a second Rider, then in addition to getting to move twice via your Riders, you can also jump one piece in a straight line to the first empty land hex.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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