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Ascension: Alliances box art

Expansion for Ascension X: War of Shadows

Ascension: Alliances

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Published
2017
Reach
Niche (via base game)
Players
4–8
Weight
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0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hand management
  • Drafting
  • Hand management: Timing which card to spend is the core puzzle.
  • Drafting: You pick from a shared pool and pass the rest along.
Full publisher description

Ascension: Alliances presents players with a new way to play the Ascension deck-building game. In this new multiplayer format, players pair up and take on each other as teams. These newfound alliances allow players to unlock a new card type: Banners, which further enhance the strength of your alliance and gain permanent advantages over your opposition.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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