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The Chameleon box art

Base game

The Chameleon

Kritiku rating

Not rated

Published
2017
Reach
Niche
Players
3–8
Play time
15 min
Weight
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How it plays

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Main mechanics

  • Hidden roles & bluffing
  • Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description

A bluffing deduction game for everyone. Each round involves two missions, depending on whether you re the Chameleon or not. Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word. Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word. At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.) Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.

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