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Base game
The Chameleon
Kritiku rating
Not rated—
- Published
- 2017
- Reach
- Niche
- Players
- 3–8
- Play time
- 15 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Bluffing
- Card Game
- Deduction
- Humor
How it plays
No rules summary yet for this game.
Main mechanics
- Hidden roles & bluffing
- Hidden roles & bluffing: Somebody at the table is not who they claim to be.
Full publisher description
A bluffing deduction game for everyone. Each round involves two missions, depending on whether you re the Chameleon or not. Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word. Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word. At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.) Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.
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