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Expansion for Belfort
Belfort: The Expansion Expansion
Expansion impact
—
Fit with your taste
- Published
- 2013
- Players
- 2–5
- Play time
- 90 min
- Reach
- Niche (via base game)
- Evaluations
- 0
- Fantasy
How it plays
No rules summary yet for this game.
Main mechanics
- Area control
- Worker placement
- Area control: Presence on the map decides who scores.
- Worker placement: You claim limited action spots before anyone else does.
Full publisher description
In Belfort: The Expansion Expansion , the King has requested that the architects construct expansions to their existing buildings. Because this sounds like extra work, the King has decided to let the architects use his Assistants! These expansions open up new and individual scoring paths for each player as they expand their own properties. Assistants are chosen in reverse turn order every round and can either help you with their own unique ability (which changes every season), or they can be used to acquire a new permit for an expansion. Belfort: The Expansion Expansion also includes new guilds, some of which can be used with only the base game and others that require the components in this expansion.
What this expansion brings
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