Back to Games
Myrmes: Colony Tiles box art

Expansion for Myrmes

Myrmes: Colony Tiles

Kritiku rating

Not rated

—

How good an addition this is to Myrmes

Your rating

—

Sign in to rate this expansion

Published
2013
Reach
Niche (via base game)
Players
2–4
Play time
90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Dice rolling
  • Tile laying
  • Dice rolling: Dice create swing and force you to adapt.
  • Tile laying: You build a shared or personal board tile by tile.
Full publisher description

This expansion was first published in Ystari magazine, issue 2 (October 2012, p. 23), along with solo rules (p. 11). 4 colony tiles as alternative when advancing to a new colony level I - worker action: 1 food --1x-- 2 victory points - mushrooms are food when placing pheromone tile I - worker action: place / replace one tunnel (without getting earth) - 1 virtual warrior per turn to step on enemy pheromones only II - worker action: no discarding of excess cubes this turn - 1 virtual warrior per turn to hunt prey only III - worker action: get 2 larvae - possibility to place 2 nurses on the objective atelier space

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
  • Community rating
  • Your rating

Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

No ratings yet — be the first to shape this game's profile.