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Base game
Carpe Diem
Kritiku rating
Not rated—
- Published
- 2018
- Reach
- Known
- Players
- 2–4
- Play time
- 45–75 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Ancient
How it plays
No rules summary yet for this game.
Main mechanics
- Trading & negotiation
- Drafting
- Tile laying
- Trading & negotiation: Deals between players move the game forward.
- Drafting: You pick from a shared pool and pass the rest along.
- Tile laying: You build a shared or personal board tile by tile.
Full publisher description
In Carpe Diem , players slip into the role of rich patricians in ancient Rome. Everyone is trying to build a lucrative city district to score as many prestige points as possible. The novel way to get to the individual buildings of a district combined with a large variety of score cards make for an unusual game with a large number of strategies. Players are wealthy builders in ancient Rome. Each turn, players get more and more building tiles that they have to integrate into their district. After each phase there is a scoring period The game consists of four phases of seven rounds each. Each round, all players moves their meeples onto one of the opposite semi-circular spaces. They pick one of the building tiles located on the adjacent blueprint space and immediately integrate it into their district. After exactly 7 rounds, all 28 building tiles have been picked and the phase ends. After each phase there is a scoring period. After the fourth scoring period, there is a final scoring period. This ends the game, and the player with the most victory points is the winner.
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- Luck vs Skill
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- Player Interaction
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