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Expansion for Eminent Domain
Eminent Domain: Escalation
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- Published
- 2014
- Reach
- Niche (via base game)
- Players
- 2–5
- Play time
- 60 min
- Weight
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- Ratings
- 0
- Card Game
- Civilization
- Expansion for Base-game
- Science Fiction
How it plays
No rules summary yet for this game.
Main mechanics
- Deck / bag building
- Hand management
- Drafting
- Deck / bag building: You shape your own deck or bag of resources as you play.
- Hand management: Timing which card to spend is the core puzzle.
- Drafting: You pick from a shared pool and pass the rest along.
Full publisher description
Welcome back, Emperor. The time for unchecked expansion is over. Warmongers raise their flags over weaker empires, while civilized planets take shelter behind peace treaties. Brace yourself for rising tensions in this next chapter of Eminent Domain: Escalation ! This expansion for Eminent Domain , which cannot be played without the base game, puts the following new tools at the Emperor's disposal: New uses for the larger-sized ships from the base game. Additional Role cards to support a fifth player. Additional technologies, each with an alternate cost in addition to their normal Research cost. A new category of technology ( Diverse ), requiring one planet of each type to research. Optional scenarios for asymmetric starting positions and technologies for each player.
How this expansion changes the base game
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