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Saint Petersburg (Second Edition): Emergency Storehouse Expansion box art

Expansion for Saint Petersburg (Second Edition)

Saint Petersburg (Second Edition): Emergency Storehouse Expansion

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Published
2014
Reach
Niche (via base game)
Players
2–5
Play time
45 min
Weight
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Ratings
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How it plays

No rules summary yet for this game.

Main mechanics

  • Drafting
  • Set collection
  • Drafting: You pick from a shared pool and pass the rest along.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

This expansion adds the Emergency Storehouse tiles to the game. Components: 2 Emergency Storehouse tiles (Note: erroneously translated as Emergency Camp in the rules) At the start of the game, place both Emergency Storehouses next to the game board. An Emergency Storehouse makes it possible for players to keep one more card in hand at a cost, i.e their hand limit is increased by 1 card by paying 1 Ruble upkeep each round. Also see: Saint Petersburg (Second Edition): The Exclusive Spieleschmiede Expansion

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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