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Celestia: A Little Initiative box art

Expansion for Celestia

Celestia: A Little Initiative

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Published
2018
Reach
Niche (via base game)
Players
2–6
Play time
30 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Hidden roles & bluffing
  • Dice rolling
  • Hidden roles & bluffing: Somebody at the table is not who they claim to be.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

Thanks to the Celestia: A Little Initiative expansion, you can leave the aircraft using the rowboat. With a single space, you'll have to be the quickest to embark, but is traveling alone such a good idea? This is the second expansion set for Celestia. It contains a 3D rowboat and new special cards. With this expansion pack you can now play Rowboat cards to continue on your journey alone - victory without risk brings triumph without glory! The Rowboat captain faces the challenges alone. Each vessel (Aircraft and Rowboat) has its own die roll. description from publisher

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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