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Cry Havoc: Aftermath box art

Expansion for Cry Havoc

Cry Havoc: Aftermath

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Published
2017
Reach
Niche (via base game)
Players
2–4
Play time
60–120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Area control
  • Deck / bag building
  • Hand management
  • Area control: Presence on the map decides who scores.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Game description from the publisher: Cry Havoc: Aftermath expands Cry Havoc with new skills and structures to add even more re-playability to the game. Each faction receives five new skills and three new structures, which nearly doubles the amount of unique abilities in the game. Additionally, this expansion introduces an alternate game mode that ensures each game lasts for five full rounds. When passing an event token, instead of removing it, new scoring abilities are introduced that allow players even more options to gain victory points.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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