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Star Wars: The Card Game – Edge of Darkness box art

Expansion for Star Wars: The Card Game

Star Wars: The Card Game – Edge of Darkness

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Published
2013
Reach
Niche (via base game)
Players
2–2
Play time
60 min
Weight
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How it plays

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Main mechanics

  • Hand management
  • Hand management: Timing which card to spend is the core puzzle.
Full publisher description

Game description from the publisher: You can either profit by this...or be destroyed! Luke Skywalker, Star Wars: Return of the Jedi Edge of Darkness is the first deluxe expansion for Star Wars: The Card Game . Its twenty-two new objective sets add 132 total cards that allow players to battle for the fate of the galaxy as either of two new affiliations, the dark side's Scum and Villainy or the light side's Smugglers and Spies. Both of these affiliations live at the outskirts of Imperial law, and Edge of Darkness draws heavily from the original Star Wars trilogy as it builds themes centered around the remote planet of Tatooine and the independent mining colony of Cloud City. Edge of Darkness allows you to expand your games of Star Wars with Jawas, Tuskens, bounties, captives, and sabotage. You'll also find such notable heroes and villains as Chewbacca, Lando Calrissian, Greedo, Bossk, and Jabba the Hutt, and you ll be able explore unheralded new events within the expanded Star Wars universe. Contains objective sets 69-90.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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