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Expansion for Star Wars: The Card Game
Star Wars: The Card Game – Edge of Darkness
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- Published
- 2013
- Reach
- Niche (via base game)
- Players
- 2–2
- Play time
- 60 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Card Game
- Movies / TV / Radio theme
- Novel-based
How it plays
No rules summary yet for this game.
Main mechanics
- Hand management
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Game description from the publisher: You can either profit by this...or be destroyed! Luke Skywalker, Star Wars: Return of the Jedi Edge of Darkness is the first deluxe expansion for Star Wars: The Card Game . Its twenty-two new objective sets add 132 total cards that allow players to battle for the fate of the galaxy as either of two new affiliations, the dark side's Scum and Villainy or the light side's Smugglers and Spies. Both of these affiliations live at the outskirts of Imperial law, and Edge of Darkness draws heavily from the original Star Wars trilogy as it builds themes centered around the remote planet of Tatooine and the independent mining colony of Cloud City. Edge of Darkness allows you to expand your games of Star Wars with Jawas, Tuskens, bounties, captives, and sabotage. You'll also find such notable heroes and villains as Chewbacca, Lando Calrissian, Greedo, Bossk, and Jabba the Hutt, and you ll be able explore unheralded new events within the expanded Star Wars universe. Contains objective sets 69-90.
How this expansion changes the base game
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