/pic662456.jpg)
Expansion for Up Front
Banzai
Kritiku rating
Not rated—
How good an addition this is to Up Front
Your rating
—
Sign in to rate this expansion
- Published
- 1984
- Reach
- Niche (via base game)
- Players
- 2–2
- Play time
- 60 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Expansion for Base-game
- Card Game
- Wargame
- World War II
How it plays
No rules summary yet for this game.
Main mechanics
- Legacy & campaign
- Direct conflict
- Hand management
- Legacy & campaign: The game changes permanently between sessions.
- Direct conflict: Players attack each other head-on.
- Hand management: Timing which card to spend is the core puzzle.
Full publisher description
Banzai expands upon 1983's most innovative and acclaimed game system to bring the steaming jungles of the SW Pacific to your gaming table. The mystique, incredible courage, and tragic flaws of the Japanese soldier are vividly portrayed in the tense, exciting games of simulated man-to-man combat which only Up Front presents in such panoramic splendor. Owners of Up Front will find the game system extensions included herein to be the ultimate of simplicity and convenience; while adding rich detail to the portrayal of the Japanese and British nationalities, as well as accounting for American marines. Twelve new scenarios depict not only typical SW Pacific encounters, but allow more variations for Up Front's existing European scenarios as the British take on the Germans, or the Russians test the Japanese in Manchuria. Several new scenario types list European variations, thus expanding the scope of Up Front's possible encounters. And of course, the complicated T. O. E. and capabilities of the new nationalities have been distilled into the eminently playable Personnel cards of the Up Front game system. Contents: 1 Rule Book (Contains 12 Scenarios) 63 Counters 60 Personnel Cards 20 AFV Cards
How this expansion changes the base game
- Community rating
- Your rating
Base vs with this expansion
See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.
No ratings yet — be the first to shape this game's profile.