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Scoville: Labs box art

Expansion for Scoville

Scoville: Labs

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Published
2016
Reach
Niche (via base game)
Players
2–6
Play time
60–90 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Auction & bidding
  • Set collection
  • Auction & bidding: Value is set by what players are willing to pay.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Scoville: Labs has few components, but is an expansion that adds significant depth to Scoville . Every player receives a 3x3 lab on which they can additionally plant peppers. You collect cross-bred peppers based on what is next to a new pepper when you place it into your lab. Nobody else can play on your personal lab board, and no one can walk through it to produce peppers either. With more planting to do, each player starts with a second plant 1 extra pepper token. Scoville: Labs also comes with additional wooden peppers, new recipe cards, and pepper multiplier tokens.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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