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Ca$h 'n Guns (Second Edition): Team Spirit box art

Expansion for Ca$h 'n Guns: Second Edition

Ca$h 'n Guns (Second Edition): Team Spirit

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Published
2016
Reach
Niche (via base game)
Players
4–9
Play time
30 min
Weight
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Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Direct conflict
  • Action programming
  • Direct conflict: Players attack each other head-on.
  • Action programming: You commit to moves in advance and watch them play out.
Full publisher description

Description from the publisher: You're no longer looting and shooting on your own with Cash 'n Guns: Team Spirit . This expansion features rules for team play and enables a ninth player to take part in the action. It also introduces a deck of duplicitous mercenaries: twelve thugs-for-hire who can give your team a temporary advantage and who bring a deeper strategic dimension to the team game. Seven new characters take seats at the table, including Boris, Natasha, the martini-wielding Maria, and the most awe-inspiring of all, Mama. They bring new surprises and powers with them, as well as a silencer that fits on your favorite weapon and three never-before-fired guns.

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

See how this expansion changes the base game across the six criteria. The farther a line reaches from the centre, the higher that criterion scores.

ComplexityDepthSkillInteractionTable ExpProduction

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