Back to Games
DC Deck-Building Game: Crisis Expansion Pack 2 box art

Expansion for DC Deck-Building Game

DC Deck-Building Game: Crisis Expansion Pack 2

Expansion impact

—

 

Published
2015
Players
1–5
Play time
60–120 min
Reach
Niche (via base game)
Evaluations
0
Themes:
Card GameComic Book / Strip

How it plays

No rules summary yet for this game.

Main mechanics explained

  • Co-operative: Everyone wins or loses together against the game.
  • Deck / bag building: You shape your own deck or bag of resources as you play.
Full publisher description

The DC Universe is in peril...again! In DC Comics Deck-Building Game: Crisis Expansion Pack 2 , you will face some of the most epic challenges, events, and destructive forces in the history of comic-dom. As a Crisis Expansion you can expect co-operative gameplay and Impossible Mode super-villains for fans of the popular and critically acclaimed deck-building game. But you'll also find new superheroes and new main deck cards for competitive players. Truly something for everyone! The Crisis cards are for co-operative play only. Players must team-up to overcome these challenging events. The gameplay you thought you knew will never be the same when these ongoing terrors hit the table. Work together to defeat all of the super-villains before time runs out! However, if you prefer to keep your deck-building competitive, there is a new set of SIX all-new superheroes and a slew of new main deck cards to keep your games as hard-fought as ever! Play Impossible Mode to make competitive play even more hard-core. The eight superheroes and twelve super-villains from Heroes Unite have been reimagined for the ultimate co-operative showdown. Impossible Mode super-villains are much tougher than their lesser counterparts. You'll beg for mercy when you are subjected to their new first appearance attacks, and marvel at the rewards you reap for defeating them...which is not easy!

What this expansion brings

Loading…