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Cthulhu Realms box art

Base game

Cthulhu Realms

Kritiku rating

Not rated

Published
2015
Reach
Niche
Players
2–4
Play time
25–45 min
Weight
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Ratings
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How it plays

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Main mechanics

  • Deck / bag building
  • Direct conflict
  • Deck / bag building: You shape your own deck or bag of resources as you play.
  • Direct conflict: Players attack each other head-on.
Full publisher description

In Cthulhu Realms , each player tries to reduce their opponents to insanity or have more sanity than their opponents when the deck runs out. Each player starts the game with a small deck comprised of initiates, goons and followers. Five cards from the deck form a row of available cards on the table; with more than two players, place three available cards between each pair of players. Each turn, you start with five cards in hand, playing those cards in order to put locations into play, boost your own sanity or reduce that of others, collect conjuring power to acquire new cards, and remove cards from the game. You can use the power of your locations once each turn. At the end of your turn, discard any cards still in hand and all entities and artifacts that you played. If you lose all of your sanity, you're out of the game. If you're the only one at the table who's still sane, you win. Otherwise, the game ends when the deck runs out and whoever has the most sanity wins.

Criterion breakdown

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Depth

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Luck vs Skill

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Player Interaction

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Table Experience

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