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Archaeology: The Card Game box art

Base game

Archaeology: The Card Game

Kritiku rating

Not rated

Published
2007
Reach
Niche
Players
2–4
Play time
20 min
Weight
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Ratings
0

How it plays

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Main mechanics

  • Drafting
  • Dice rolling
  • Set collection
  • Drafting: You pick from a shared pool and pass the rest along.
  • Dice rolling: Dice create swing and force you to adapt.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Discover the lost treasures of Egypt and make your fortune! You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots and other priceless artifacts. Explore an ancient pyramid hoping to uncover a huge stash of treasure! Trade shrewdly at the local marketplace to increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit. But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery! The aim of the game is to make the most money by finding treasures and selling them to the museum. Players find treasures by digging at the dig site (draw pile of cards). Sets of treasures are collected over the course of the game and players choose the best time to sell them to the museum. Once a player sells a treasure set to the museum the value of that set is credited to the player, and is no longer subject to loss or theft. If a player finds any maps at the dig site, he can use them to explore an ancient pyramid where more treasures are hidden. Players can trade their treasures with the local marketplace to increase the value of their collection. If a player meets a thief at the dig site, he will use this thief to steal treasure from another player. If a sandstorm hits, all players are affected and may lose some of their treasure. The player with the most money at the end of the game is the winner.

Criterion breakdown

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