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Palastgeflüster box art

Base game

Palastgeflüster

Kritiku rating

Not rated

Published
2007
Reach
Niche
Players
3–5
Play time
45 min
Weight
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How it plays

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Main mechanics

  • Hand management
  • Set collection
  • Hand management: Timing which card to spend is the core puzzle.
  • Set collection: Scoring comes from completing the right combinations.
Full publisher description

Palastgefl ster translates literally as Palace Whisperings At the royal court, discontent prevails, the royal household is dissatisfied. The first intrigues are schemed: The marshall lets the treasurer in on his plans, and the lady's maid whispers secretly with the magician. At the worst, persons of equal rank huddle together. In this case, dark whisperings are in the air which the king will penalise with severe sentences. But loyal subjects will secure the King's favour and win the game. Aim of the game: Each player tries to play their cards so that each character exists only once in their display. If they do not succeed in doing so, all the others rise in the king's favor and will be rewarded. At the end of the game, the player with the most points wins the game.

Criterion breakdown

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