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Fortune and Glory: Rise of the Crimson Hand box art

Expansion for Fortune and Glory: The Cliffhanger Game

Fortune and Glory: Rise of the Crimson Hand

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Published
2013
Reach
Niche (via base game)
Players
1–8
Play time
120 min
Weight
Not enough ratings yet
Ratings
0

How it plays

No rules summary yet for this game.

Main mechanics

  • Co-operative
  • Dice rolling
  • Co-operative: Everyone wins or loses together against the game.
  • Dice rolling: Dice create swing and force you to adapt.
Full publisher description

The Order of the Crimson Hand has infiltrated every level of society and performs cult rituals, binding dark creatures from another world to do their bidding! The stakes have never been higher, and the heroes must keep their wits about them if they are to prevent the rise of the Crimson Hand. Fortune and Glory: Rise of the Crimson Hand is packed with new material for Fortune and Glory: The Cliffhanger Game with new cards for every deck; new dangers to face including a new game mechanism for deadly tests; new villains to fight, each with a highly detailed figure; epic city events, unique to each major city, that can be triggered; devious Crimson Hand Acolyte figures that are dispatched to race the heroes for artifacts; and a powerful new vile organization to contend with!

How this expansion changes the base game

ComplexityNo change
Much lighterNo changeMuch heavier
DepthNo change
Much shallowerNo changeMuch deeper
SkillNo change
Much more luckNo changeMuch more skill
InteractionNo change
Much lessNo changeMuch more
Table ExpNo change
Much worseNo changeMuch better
Integration / RefinementNot rated yet
Makes it worseNo changeEssential
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Base vs with this expansion

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ComplexityDepthSkillInteractionTable ExpProduction

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