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Expansion for Fortune and Glory: The Cliffhanger Game
Fortune and Glory: Rise of the Crimson Hand
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- Published
- 2013
- Reach
- Niche (via base game)
- Players
- 1–8
- Play time
- 120 min
- Weight
- Not enough ratings yet
- Ratings
- 0
- Adventure
- Expansion for Base-game
- Miniatures
How it plays
No rules summary yet for this game.
Main mechanics
- Co-operative
- Dice rolling
- Co-operative: Everyone wins or loses together against the game.
- Dice rolling: Dice create swing and force you to adapt.
Full publisher description
The Order of the Crimson Hand has infiltrated every level of society and performs cult rituals, binding dark creatures from another world to do their bidding! The stakes have never been higher, and the heroes must keep their wits about them if they are to prevent the rise of the Crimson Hand. Fortune and Glory: Rise of the Crimson Hand is packed with new material for Fortune and Glory: The Cliffhanger Game with new cards for every deck; new dangers to face including a new game mechanism for deadly tests; new villains to fight, each with a highly detailed figure; epic city events, unique to each major city, that can be triggered; devious Crimson Hand Acolyte figures that are dispatched to race the heroes for artifacts; and a powerful new vile organization to contend with!
How this expansion changes the base game
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