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Expansion for World Order
World Order: Diplomacy & Dominance
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- Published
- 2026
- Reach
- Niche (via base game)
- Players
- 1–4
- Play time
- 120–180 min
- Weight
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- Ratings
- 0
- Expansion for Base-game
- Economic
- Educational
- Political
How it plays
Lead a superpower, spread its global influence, and fulfill strategic objective cards while competing against players, automas, or both. On your turn, manage your country and play ability, growth, and strategic asset cards to expand influence and disrupt rivals. The game ends under the base game’s conditions, with objectives and overall dominance determining the winner.
- Solo / Solitaire Game
Full publisher description
International powers balance is in constant evolution, while newcomers change the map of geopolitical arena. It is time for you to lead your country in this global struggle ! Diplomacy Dominance add a new strategic layer to World Order with new challenges and game modes which will test your skills. Use new ability, growth and strategic assets cards to spread your influence; fulfill your superpower objective cards which reflect main strategic views of our time; and challenge one or several automas to assert your domination on other superpowers, no matter their number. Automa rules New rules allow you to play solo against one or several automas or to include them into your multiplayer games. With two difficulty levels, they will adapt their challenge to new players and seasoned ones. New strategic assets Discover new tactical possibilities with these 12 new cards. Superpower objectives Your objectives now reflect strategic orientations of real-world superpowers. New ability cards 4 new ability cards enhance the game and give more interactions between players. New growth cards 2 new growth cards sets renew your game experience. Replace or combine with growth cards from base game. This expansion for World Order includes 91 cards, one rulebook, and one double-layered automa board.
How this expansion changes the base game
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- Base game